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UCL Computational Media Research
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Endless Knight

Endless Knight
Endless Knight
Endless Knight
1/3

Videogame 

Endless Knight explores fun through disruption of familiar fighting game conventions. Rather than emphasising complex combinations and special moves, its combat centres on reaction based blocking and the progressive loss of characters' limbs, with players able to continue fighting despite substantial changes to their capabilities. This creates a system in which mechanical consequence, adaptation and absurdity become intertwined: losing can itself generate new situations for play rather than simply bringing play to an end.

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